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Character graveyard
Welcome to the Character Graveyard. This is where all of God of War's rejected characters go to die.

David Jaffe

When God of War is beaten in any difficulty, the Character Graveyard is unlocked in the Treasures menu. It shows some models for various characters that were cut from the game for various reasons.

Characters listed are the following:

Centaur:

  1. Original design: Flayed, wearing a tribal mask, the texture resolution was too high and the model wasn't rendered convincingly, and so, it ended up looking too "muddy and unfinished" rather than "creepy and nasty".

Cyclops:

  1. Frog Man: Huge and green; it looked like a frog and nonthreatening. They're glad they killed it.
  2. Red Eye: Small and with a big red eye; it ended up looking silly. This was an attempt to convince the players that the Cyclopses really had one eye, and the developers were having trouble with getting the single eye to read during this time.
  3. Human Face: A Cyclops with a face that looks too much like a human, actually evoking sympathy from the designers.
  4. Cartoon Cyclops: Big and hairy design that looked too goofy and cartoony. As one would see in a T-Rated Platformer, which God of War is NOT one of those games.
  5. Action Figure: Appeared armored with skulls hanging from its neck; it seemed more like an action figure than a real threat.
  6. Patchwork Cyclops: This guy was nasty according to the developers. A huge Cyclops with a mass of stitch work on its neck, shoulders and abdomen, it was scrapped for a reason David Jaffe cannot recall, but he kept this one in mind for future God of War projects. It's possible that this beast finally appeared as the Cyclops Remains of God of War III as seen on the shoulder of the Titan when fighting Cronos to retrieve the Omphalos Stone for Hephaestus.

Kratos:

  1. Giant in a diaper: A figure resembling a diapered Santa Claus with pauldrons was used as a placeholder for the sets while Kratos' own design was being worked on. It was always meant to be a throwaway model, but why the designers would choose to model Kratos after this is a mystery. If only Kratos knew what he looked like way back then.
  2. Medieval Warrior: A thin figure in Romanesque plate armor. Looks a little too medieval for Greek Mythology, but there's something that makes David Jaffe like this design, saying how heroic it looked. This may have been one of the two inspirations for the Legionnaire costume from God of War: Ghost of Sparta, the other being the Gauntlet of Zeus Armor concept that didn't get further than one drawing.
  3. Dreadlocks: A sinewy figure in light armor and dreadlocks but the "model [wasn't] brutal enough, not vicious enough". Eventually appeared in God of War III as the Bonus Costume Forgotten Warrior, albeit with the dreadlocks shaved in a haircut like fashion. Though this may have angered the first Art Director at the time when they scrapped this one.
  4. Cool Armor Kratos: The current Kratos with a detailed breastplate and chainmail tunic, as he is shown wearing as the General of Sparta before his allegiance to Ares. The developers could not use this model however because the armor had too much detail, and it did not look good against the detailed backgrounds. It eventually appeared in God of War III as the Bonus Costume Dominus.
  5. Blue Tattoo: Kratos was given blue tattoos instead of red for a while, since the latter was too cliché. Ultimately ditched because red tattoos looked better on Kratos and his gut said "red tattoos are the way to go". Eventually appeared in a modified form in God of War III as the bonus costume Morpheus Armor, the blue tattoo itself would go on to be a palette swap in other games like PlayStation All-Stars Battle Royale and Mortal Kombat 9.

Medusa:

  1. Quintuple Feet: Originally given five tentacle-like feet instead of the snake tail, but the animation requirements would have been too much. The cyclops even had a penis. They got the keep the nipples but lost the former on the cyclops, the developers jokingly sympathized with this fact by writing "poor cyclops....".

Skeleton:

  1. Old School: The original undead soldier was just a skeleton with shield and sword, inspired by the 1970s adventure movies the developers and people have grown up with such as Jason and the Argonauts, but had too plain a design and wouldn't really sit well with the mainstream audience at the time since they wanted God of War's characters to be "original". The skeleton eventually appeared in the form of the Cursed Remains in God of War II as more of an annoyance enemy like the Harpies.
  2. Helmet Head: A tougher looking skeleton with bits of armor and a Greek/Roman helmet shaped skull, but did not look good at all when in groups of five to eight of them on the test screen. So they went with something simpler.

Models[]

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