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In the vein of the popular set-in-stone RPG series Dungeons & Dragons, I am constructing a God of War RPG based on Ascension's multiplayer.
This is not a video game in development, rather a Tabletop RPG setted in the God of War universe. Cool huh?
List of Classes
Below is the list of Alignments, indented listings are what those alignments are in example wise.
It takes place in Greek Mythology, and because of that; as you play, you will encounter creature and beasts from Greek Mythology and the God of War franchise. Some such as Satyrs, Elephantours, and so on. You will also encounter people/soldiers/bandits/barbarians/other obstacles than simply monsters and Gods.
Like D&D, there will be a form of "Dungeon Master" who rolls the dice, tells the story, say who the player is up against. The term for Dungeon Master will be "Muser" (a take on Muse.)
You create a character (along with choosing an alignment) and fight monsters that The Muser sends you against. As you defeat monsters, you gain XP and gold, and as you fight monsters (or other people), you have to roll a die to see how much damage you cause to that creature, or person.