God of War: Ascension is the prequel to the legendary God of War series. The game begins with Kratos tramped in the Prison of the Damned, from breaking his oath to the God of War, Ares. The game follows his exploits of redemption in the eyes of the gods. The game follows many of the series' trademark formulas, but there are plenty of differences from game to conclude the series, God of War III. Let's take a look at the different elements of both of these games, and be sure to vote on which game you feel does a better job in each of the following categories.
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It's been six months since Kratos murdered his wife and child due to Ares' trickery. having sworn off his oath to the God of War and ref…
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God of War: Ascension is the seventh installemnt of the God of War series, and serves as a prequel to the entire game series. The game follows Kratos' act of vengence upon Aeres, and the Furies. The game includes a series-first addition in competitive multiplayer. How does Ascension utilize the fast-based combo focused combat system iconic to the series?
Ascension features a mutliplayer system that supports up to eight players. A light story element is thrown into the game; the players control a warrior who is also an oathbreaker, imprisoned within the Prison of the Damned. The warrior is taken to Rotunda of Olympus and alligns themselves with one of four deities: Ares. Hades, Zeus or Poseidon. Each allignment offers their own play-style, as …
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